I made a quick 3D scan of a broken car near a train station as a practical example use case for an Android app called Kiri Engine. It was supposed to be an early test so only around 75 input images were taken, which explains the holes on the top and lack of detail on the backside. I was still able to make it work by placing assets strategically around the model to hide those artifacts (watch the breakdown video for details).
Only took me a few hours in a single day from start to finish and I'm happy with how it turned out!
Raw car model after cleanup in Blender
Video explaining my process